Iroha's 3D FPS Aim Trainer
A 3D FPS aim trainer.
Change Log:
ver 2.2.1 (Feb 5, 2021)
- Formula used for mouse sensitivity calculation has changed. Old = 360 / (DPI * 0.02 * X CM per 360); new = 360 / (DPI * (0.05 / 2.54) * X CM per 360)
ver 2.2.0 (Dec 25, 2020)
- "Target Distance" option is replaced by "Target Spacing".
- Difficulty preset is slightly different than previous version because I couldn't figure out how to convert each settings properly from previous version.
ver 2.1.0 (Dec 9, 2020)
- Added session play time counter. This will be reset each session.
- Adjusted border thickness of circle reticle.
ver 2.0.0 (Dec 2, 2020)
- Added an option to change target's move speed.
- Added options to change colors.
- Added difficulty presets.
- Added retry button in the result screen.
- High score is shown in HUD now. High score will be reset if you change difficulty settings, or close the window.
- Geometry of targets scales with camera fov now.
- Added a roof to the map, and sky is no longer visible.
- Added options to change window resolution for Windows build.
- I rewrote almost all codes because I couldn't understand what past-me was doing.
- Some UI changes.
- Japanese translation is yet to be implemented.
- Removed randomizer feature.
- Removed play time feature.
1.10.0 (Nov 22, 2020)
- Now it uses mouse's DPI and "X cm / 360 turn" values to adjust mouse sensitivity.
1.9.0 (Aug 21, 2020)
- Added reticle editor.
- Spacing between targets is less random now.
- Slightly adjusted vfx.
- Result window shows more detailed information.
1.8.0 (Aug 18, 2020)
- Now you can change reticle size.
- Added bullet hole visual effect.
Comments
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IM SEEING REAL IMPROVEMENT OMG thank you sm
Do you have a discord for this game? I really enjoy it.